# Which video games will release this year?

In 2026

Updated: May 1, 2026

Category: Entertainment

Tags: Video games

HTML: /markets/entertainment/video-games/which-video-games-will-release-this-year/

## Short Answer

**Key takeaway.** Both the **model** and the **market** expect Halo: Campaign Evolved to release in 2026, with no compelling evidence of mispricing.

## Key Claims (January 2026)

**- - Insomniac Games is actively hiring for Wolverine, supporting 2026 release.** - Squadron 42 is now in a polishing phase, post 'feature complete' status.
- Square Enix's "Reboot and Rebuild" plan may delay Kingdom Hearts 4.
- The Elder Scrolls 6 uses a heavily upgraded proprietary engine for development.
- No major unconfirmed titles announced 2026 releases by end 2025.

### Why This Matters (GEO)

- AI agents extract claims, not arguments.
- Improves citation probability in summaries and answer cards.
- Enables fact stitching across multiple sources.

## Executive Verdict

**Key takeaway.** The **market** prices major unconfirmed 2026 game releases at **8%** (12.5x payout potential) despite no announcements by end of 2025.

### Who Wins and Why

| Outcome | Market | Model | Why |
| --- | --- | --- | --- |
| Half-Life 3 | 21.0% | 10.8% | The provided background research is entirely about Insomniac Games' Wolverine and offers no relevant information or citations regarding Half-Life 3, thus providing a neutral shift from the debiased anchor. |
| Squadron 42 | 68.0% | 58.5% | The provided background research exclusively discusses Marvel's Wolverine, offering no specific evidence for Squadron 42's release, thus neither supporting nor refuting the market's current assessment. |
| Final Fantasy VII Remake #3 | 8.0% | 3.1% | The provided background research exclusively details the development of 'Marvel's Wolverine' and contains no information pertinent to 'Final Fantasy VII Remake #3', thus providing no specific evidence to shift the debiased price. |

## Model vs Market

| Outcome | Market Probability | Octagon Model Probability |
| --- | --- | --- |
| Half-Life 3 | 21.0% | 10.8% |
| Squadron 42 | 68.0% | 58.5% |
| Final Fantasy VII Remake #3 | 8.0% | 3.1% |
| The Elder Scrolls 6 | 3.0% | 1.0% |
| Super Mario Galaxy 3 | 4.0% | 1.4% |
| Kingdom Hearts 4 | 10.0% | 4.1% |
| ARK 2 | 4.0% | 1.4% |
| Haunted Chocolatier | 11.0% | 4.6% |
| Light No Fire | 17.0% | 8.1% |
| Wolverine | 91.0% | 91.1% |
| Halo: Campaign Evolved | 95.0% | 93.4% |
| ACOTAR 6 | 0.0% | 0.0% |

- Expiration: January 2, 2027

## Market Behavior & Price Dynamics

This market, which speculates on a video game release in 2026, has demonstrated a sideways trading pattern after an initial decline. The contract opened at its peak price of 12.0% probability and subsequently trended downwards to establish a trading range between a support level around 5.0% and a resistance level at its opening high. The current price of 8.0% sits within this channel, indicating a period of price consolidation. Without specific news or external events provided as context, the price fluctuations appear to be driven by shifts in trader sentiment within this established range rather than reactions to any particular catalyst.

The total volume of 1,176 contracts suggests moderate trading activity over the market's lifespan. The sample data points showing zero volume on certain days indicate that trading may be inconsistent, which can be typical for markets awaiting new information. This pattern of sporadic volume, combined with the sideways price action, points to a lack of strong conviction among traders. The market sentiment, as reflected by the current 8.0% price, is one of low expectation for the event to occur. Traders are pricing this outcome as highly unlikely, and the stable, low-probability range suggests this sentiment has been consistent for a significant period.

## Contract Snapshot

This market resolves to "Yes" if Squadron 42 is fully released on any platform in the United States before January 1, 2027. If the game is not released by this date, the market resolves to "No". The outcome will be verified from Steam, and the market will close early if the release occurs, or by January 2, 2027, at 10:00 AM EST otherwise.

## Market Discussion

The market discussion primarily focuses on the likelihood of Half-Life 3 being released this year, with many traders expressing strong skepticism and labeling a "No" bet on it as "free money." Arguments against its release include the perceived irrationality of its current probability and concerns about high RAM prices potentially delaying a new Steam Machine. Squadron 42 is seen as having a 68% chance of release, though no specific discussion points were provided for it or Light No Fire.

## Market Data

| Contract | Yes Bid | Yes Ask | Last Price | Volume | Open Interest |
| --- | --- | --- | --- | --- | --- |
| ACOTAR 6 | 0% | 0% | 0% | $0 | $0 |
| ARK 2 | 3% | 9% | 4% | $1,715 | $801 |
| The Elder Scrolls 6 | 2% | 3% | 3% | $5,145.54 | $2,477.54 |
| Final Fantasy VII Remake #3 | 7% | 9% | 8% | $7,897.16 | $2,273 |
| Halo: Campaign Evolved | 92% | 95% | 95% | $712.48 | $651 |
| Half-Life 3 | 21% | 29% | 21% | $65,213.65 | $31,373.87 |
| Haunted Chocolatier | 10% | 13% | 11% | $1,627.57 | $1,357.57 |
| Kingdom Hearts 4 | 3% | 11% | 10% | $3,411.17 | $1,728.17 |
| Light No Fire | 15% | 18% | 17% | $1,019.34 | $849.34 |
| Squadron 42 | 68% | 70% | 68% | $17,356.53 | $8,412.67 |
| Super Mario Galaxy 3 | 3% | 9% | 4% | $4,221.84 | $1,945.84 |
| Wolverine | 91% | 98% | 91% | $745 | $502 |

## Is Insomniac Games' Wolverine Still on Track for Fall 2026 Release?

Hiring Status | Actively recruiting for Senior Gameplay Programmer - AI [[^]](https://builtin.com/job/senior-gameplay-programmer-ai/4572745) |
Senior Developer Projects | Multiple senior developers list 'Marvel's Wolverine' as current project [[^]](https://linkedin.com/in/jamiemcmenamy) |
Key Design Roles | Senior design roles held by developers including Lead Combat Designer and Principal Designer [[^]](https://linkedin.com/in/shanemccloskey91) |

**Insomniac Games actively recruits key roles, supporting ongoing project development**

Insomniac Games actively recruits key roles, supporting ongoing project development. The studio is actively recruiting for critical positions, specifically a Senior Gameplay Programmer - AI, with advertisements placed on platforms such as Built In and GameJobs.co [[^]](https://builtin.com/job/senior-gameplay-programmer-ai/4572745). Current developer activity on LinkedIn further indicates ongoing progress, with several key personnel explicitly confirming their engagement in 'Marvel's Wolverine' development. This includes Jamie McMenamy, Sr. Audio Director [[^]](https://linkedin.com/in/jamiemcmenamy); Brian DiLucente, a Senior PM - Producer [[^]](https://linkedin.com/in/brian-dilucente-b501b052); and Ryan Palser, Animation Lead [[^]](https://linkedin.com/in/ryanpalser). Additionally, the studio maintains strong design leadership through individuals such as Shane McCloskey, Lead Combat Designer [[^]](https://linkedin.com/in/shanemccloskey91); Grant Parker, Senior Game Designer [[^]](https://linkedin.com/in/grant-parker-70482124); Brian “Ozzy” Marvin, Principal Designer [[^]](https://linkedin.com/in/marvisrad); and Dave Marhal, Associate Design Director [[^]](https://linkedin.com/in/dmarhal).

Sustained development efforts align with 'Wolverine's' projected 2026 release. This consistent hiring for specialized roles, coupled with the demonstrable ongoing work by senior developers across various functions including audio, production, animation, and design, points to a robust development cycle. These activities align with the leaked Fall 2026 release projection for 'Wolverine', indicating consistent progress despite the December 2023 data breach. Industry analysis suggests that Insomniac's continued recruitment efforts are consistent with maintaining its development pace and reaching its goals without significant deviation from the original timeline [[^]](https://gamerant.com/insomniac-wolverine-game-news-update-2026/).

## What is Squadron 42's Development Status Post 'Feature Complete'?

Feature Complete Announcement | October 2023 [[^]](https://robertsspaceindustries.com/en/comm-link/transmission/19584-Squadron-42-Monthly-Report-October-2023) |
Current Development Focus | Polishing, bug fixing, and optimization [[^]](https://mmos.com/news/squadron-42-is-feature-complete-announcement) |
AAA Polishing Phase Comparison | Not possible with available data [[^]](https://mmos.com/news/squadron-42-is-feature-complete-announcement) |

**Cloud Imperium Games has shifted its Squadron 42 team to polishing**

Cloud Imperium Games has shifted its Squadron 42 team to polishing. Since its 'feature complete' announcement in October 2023, Cloud Imperium Games has directed its entire Squadron 42 development team's focus towards polishing, bug fixing, and optimization [[^]](https://mmos.com/news/squadron-42-is-feature-complete-announcement). The October 2023 report specifically noted that AI Tech, Graphics, and VFX teams transitioned to these post-feature-creation tasks [[^]](https://robertsspaceindustries.com/en/comm-link/transmission/19584-Squadron-42-Monthly-Report-October-2023). This comprehensive shift continued through subsequent monthly reports in May, June, August, and September 2024, where Gameplay Story, Actor Feature, Animation, and AI teams consistently reported work on similar efforts [[^]](https://robertsspaceindustries.com/en/comm-link/transmission/20051-Squadron-42-Monthly-Report-June-2024). While a specific percentage of the transitioned team is not provided, the consistent emphasis across virtually all departments suggests a comprehensive shift in development priorities.

Insufficient data prevents comparing Squadron 42's polishing phase to other AAA titles. The available research does not provide sufficient data for a direct comparison of Squadron 42's polishing phase to those of other large-scale AAA titles, such as Cyberpunk 2077 or Red Dead Redemption 2 [[^]](https://mmos.com/news/squadron-42-is-feature-complete-announcement). The provided sources exclusively detail Squadron 42's development status, lacking information on the development timelines or polishing durations for other titles. Therefore, a direct comparison cannot be established based solely on this information.

## Does Square Enix Prioritize Final Fantasy VII Remake Over Kingdom Hearts 4?

Strategic Plan | Reboot and Rebuild" initiative (FY 2025/3 to 2027/3) [[^]](https://www.hd.square-enix.com/eng/ir/pdf/20250514_01_en.pdf) |
FFVII Remake Part 3 Status | Fine-tuning and polishing phase, nears completion [[^]](https://psxextreme.com/news/final-fantasy-vii-remake-part-3-fine-tuning-polishing-phase/) |
Development Focus | Shift from quantity to quality, maximize existing IPs, multiplatform strategy [[^]](https://www.hd.square-enix.com/eng/ir/pdf/20250514_01_en.pdf) |

**Square Enix's strategic priority is its "Reboot and Rebuild" initiative, a three-year business plan spanning fiscal years 2025/3 to 2027/3**

Square Enix's strategic priority is its "Reboot and Rebuild" initiative, a three-year business plan spanning fiscal years 2025/3 to 2027/3. This strategy emphasizes a fundamental shift from prioritizing game quantity to focusing on quality, aiming to maximize the value of existing intellectual properties (IPs) while significantly improving overall development productivity and efficiency [[^]](https://www.hd.square-enix.com/eng/ir/pdf/20250514_01_en.pdf). Although Final Fantasy VII Remake Part 3 is reportedly in its "fine-tuning and polishing phase" and "nears completion" [[^]](https://psxextreme.com/news/final-fantasy-vii-remake-part-3-fine-tuning-polishing-phase/), investor communications indicate a broader strategic approach rather than singling out any one title as a top priority.

The strategy aims to enhance development capabilities through a high-quality, multiplatform lineup. This "Reboot and Rebuild" plan focuses on strengthening internal development and expanding strategic alliances to further improve content offerings [[^]](https://www.hd.square-enix.com/eng/ir/library/pdf/ar_2025en.pdf). A key component involves adopting a multiplatform development approach from a project's initial stages, ensuring each title can reach its maximum potential. The overarching goal is to deepen customer engagement with established franchises, fostering long-term connections and maximizing value from their existing IPs [[^]](https://www.hd.square-enix.com/eng/ir/pdf/20250514_01_en.pdf).

Both major titles align with the broader strategy, not one being prioritized. Both Final Fantasy VII Remake Part 3 and Kingdom Hearts 4 align perfectly with the strategic objectives of "maximizing value of existing IPs" and "strengthening current franchises" [[^]](https://www.hd.square-enix.com/eng/ir/pdf/20250514_01_en.pdf). The nearing completion of Final Fantasy VII Remake Part 3 positions it as an important release within this strategic period, designed to deliver a high-quality title that leverages existing momentum. However, Square Enix's strategy is not about prioritizing the conclusion of the Final Fantasy VII Remake trilogy over the launch of Kingdom Hearts 4, or vice-versa. Instead, the focus is on a systemic change in development philosophy to ensure all major entries in their key franchises are developed with a renewed emphasis on quality, efficiency, and profitability within their comprehensive "reboot" framework [[^]](https://www.hd.square-enix.com/eng/ir/pdf/20250514_01_en.pdf).

## What Engine Version Is The Elder Scrolls 6 Being Built On?

Engine Version | Creation Engine 3 [[^]](https://wccftech.com/majority-bethesda-working-on-the-elder-scrolls-6-no-starfield-2-0-coming-todd-howard/) |
Engine Development Status | Ongoing and satisfactory ("happy where it's headed", "really good") [[^]](https://gamingbolt.com/the-elder-scrolls-6-developed-on-creation-engine-3-team-is-happy-where-its-headed) |
Game Production Status | Early production / pre-production [[^]](https://fextralife.com/todd-howard-the-elder-scrolls-6-development-creation-engine-3-update-2026/) |

**The Elder Scrolls 6 will utilize a significantly overhauled proprietary engine**

The Elder Scrolls 6 will utilize a significantly overhauled proprietary engine. Bethesda Game Studios is developing its upcoming title, The Elder Scrolls 6, on Creation Engine 3, which is described as a new iteration of their proprietary engine [[^]](https://wccftech.com/majority-bethesda-working-on-the-elder-scrolls-6-no-starfield-2-0-coming-todd-howard/). Todd Howard confirmed that a "new version of the Creation Engine for Elder Scrolls 6" is actively being built and is "really good," with developer discussions indicating satisfaction with its progress [[^]](https://fextralife.com/todd-howard-the-elder-scrolls-6-development-creation-engine-3-update-2026/). This new version represents a substantial overhaul and is considered fundamental to the development of the highly anticipated game [[^]](https://www.reddit.com/r/Games/comments/1r8dbs5/elder_scrolls_6_is_powered_by_new_version_of/).

Engine overhauls are preceding the game's full production phase. The current development status of The Elder Scrolls 6 is in "early production" or "pre-production" [[^]](https://fextralife.com/todd-howard-the-elder-scrolls-6-development-creation-engine-3-update-2026/). The concurrent development of Creation Engine 3 alongside these early stages of game production indicates a foundational phase where core technology is being established and refined. This phased approach, prioritizing engine development, is further supported by recent job postings, such as the requirement for a Senior Systems Programmer at Bethesda Game Studios, signaling ongoing work on core engine systems and optimization [[^]](https://jobright.ai/jobs/info/6962cc902cbf4e44756cb038).

Significant engine development suggests a post-2026 release timeline. Given that the engine's development is a primary focus while the game itself remains in its initial production stages, a considerable amount of time will likely be required before The Elder Scrolls 6 can reach completion. This development timeline, characterized by preceding engine overhauls and early game production, strongly suggests that the game's eventual release will occur after 2026.

## Which Major Games Received 2026 Release Dates by EOY 2025?

The Elder Scrolls 6 Release Expectation | Not expected before 2028 [[^]](https://en.wikipedia.org/wiki/The_Elder_Scrolls_VI) |
Kingdom Hearts 4 Release Status | Remains without a confirmed release date [[^]](https://en.wikipedia.org/wiki/Kingdom_hearts_iv) |
Light No Fire 2025 Announcement | No specific release date announced at Summer Game Fest or The Game Awards 2025 [[^]](https://lnfguides.com/news/2025/09/releasedatetracker/), [[^]](https://www.ign.com/articles/summer-game-fest-2025-everything-announced), [[^]](https://www.espn.com/gaming/story?id=47284201), [[^]](https://en.wikipedia.org/wiki/The_Game_Awards_2025), [[^]](https://www.polygon.com/game-awards-2025-reveals-news-winners) |

**As of the end of 2025, none of the major unconfirmed titles announced a 2026 or earlier release**

As of the end of 2025, none of the major unconfirmed titles announced a 2026 or earlier release. Specifically, The Elder Scrolls 6, Kingdom Hearts 4, and Light No Fire did not receive an official announcement for a specific release year of 2026 or earlier during any major industry showcase. The Elder Scrolls 6, initially announced in 2018, remains in early development, with industry analysts anticipating its release no earlier than 2028 [[^]](https://en.wikipedia.org/wiki/The_Elder_Scrolls_VI). Similarly, Kingdom Hearts 4, unveiled in April 2022, has not yet received a confirmed release date or window from Square Enix as of mid-2024, despite being described as 'deep in development' [[^]](https://en.wikipedia.org/wiki/Kingdom_hearts_iv).

Light No Fire also lacked a specific 2026 or earlier release year announcement before the end of 2025. First announced at The Game Awards 2023, the game did not have a specific 2026 or earlier release year revealed at any major industry event [[^]](https://en.wikipedia.org/wiki/Light_No_Fire). Although new gameplay elements were showcased at Summer Game Fest 2025, no release date was provided during that event [[^]](https://lnfguides.com/news/2025/09/releasedatetracker/), [[^]](https://www.ign.com/articles/summer-game-fest-2025-everything-announced). Furthermore, The Game Awards 2025 concluded without a release date announcement for the title [[^]](https://www.espn.com/gaming/story?id=47284201), [[^]](https://en.wikipedia.org/wiki/The_Game_Awards_2025), [[^]](https://www.polygon.com/game-awards-2025-reveals-news-winners), with developers indicating that a date would be shared only when it is ready [[^]](https://lnfguides.com/news/2025/09/releasedatetracker/), [[^]](https://en.wikipedia.org/wiki/Light_No_Fire).

## What Could Change the Odds

**Key takeaway.** Catalyst analysis unavailable.

## Key Dates & Catalysts

- **Expiration:** January 08, 2027
- **Closes:** January 02, 2027

## Decision-Flipping Events

- Catalyst analysis unavailable.

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## Historical Resolutions

No historical resolution data available for this series.

## Disclaimer

This content is for informational and educational purposes only and does not constitute financial, investment, legal, or trading advice.
Prediction markets involve risk of loss. Past performance does not guarantee future results.
We are not affiliated with Kalshi or any prediction market platform. Market data may be delayed or incomplete.

### Data Sources & Model Transparency

**Data Sources:** Octagon Deep Research aggregates information from multiple sources including news, filings, and market data.

**Freshness:** Analysis is generated periodically and may not reflect the latest developments. Verify critical information from primary sources.

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